Clear all injuries (for new round/match).
Korean: 모든 부상 초기화
PrivategetPrivateGet injury type from damage type.
Korean: 피해 타입으로부터 부상 타입 가져오기
OptionaldamageType: DamageTypeType of damage dealt
Corresponding injury type for visualization
Record injury from combat damage event.
Korean: 전투 피해로부터 부상 기록
Automatically determines injury type from damage type and applies appropriate visual effects.
Combat damage event
Whether injury was recorded (false if damage too low)
Remove expired injuries.
Korean: 만료된 부상 제거
Check if damage should trigger blood effects.
Korean: 피해가 출혈 효과를 발생시켜야 하는지 확인
Damage amount
Whether to show blood effects
Combat Injury Integration Handler.
Korean: 전투 부상 통합 핸들러
Processes combat damage events and records injuries for visualization. Automatically maps damage types to injury types and applies blood effects.
Example