Convert physics position (meters) to screen position (pixels).
IMPORTANT: Only handles scaling conversion between meters and pixels.
Does NOT account for arena position offsets (bounds.x and bounds.y).
Callers must add these offsets separately when rendering to screen.
Convert physics position (meters) to screen position (pixels).
IMPORTANT: Only handles scaling conversion between meters and pixels. Does NOT account for arena position offsets (bounds.x and bounds.y). Callers must add these offsets separately when rendering to screen.
Example:
Korean: 미터를픽셀로 (Meters To Pixels)