Convert screen position (pixels) to physics position (meters).
IMPORTANT: This function only handles scaling conversion between
pixels and meters. If you're converting from screen coordinates, you
must first subtract arena position offsets (bounds.x and bounds.y).
Convert screen position (pixels) to physics position (meters).
IMPORTANT: This function only handles scaling conversion between pixels and meters. If you're converting from screen coordinates, you must first subtract arena position offsets (bounds.x and bounds.y).
Example:
Use this when converting user input or initial positions. After conversion, work entirely in meters.
Korean: 픽셀을미터로 (Pixels To Meters)