Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.6.0
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getTrigramProperties
Function getTrigramProperties
getTrigramProperties
(
stance
:
TrigramStance
,
)
:
|
{
combatStyle
:
"direct_force"
;
element
:
"metal"
;
english
:
"Heaven"
;
korean
:
"건괘"
;
nature
:
"yang"
;
philosophy
:
"정의로운 행동을 통한 압도적 힘"
;
preferredDamageTypes
:
readonly
[
"blunt"
,
"crushing"
,
"impact"
]
;
}
|
{
combatStyle
:
"fluid_adaptation"
;
element
:
"metal"
;
english
:
"Lake"
;
korean
:
"태괘"
;
nature
:
"yin"
;
philosophy
:
"부드러운 지속성이 경직된 저항을 이긴다"
;
preferredDamageTypes
:
readonly
[
"pressure"
,
"joint"
,
"nerve"
]
;
}
|
{
combatStyle
:
"precision_strikes"
;
element
:
"fire"
;
english
:
"Fire"
;
korean
:
"리괘"
;
nature
:
"yang"
;
philosophy
:
"외과적 정밀함으로 약점을 조명한다"
;
preferredDamageTypes
:
readonly
[
"piercing"
,
"sharp"
,
"fire"
]
;
}
|
{
combatStyle
:
"explosive_power"
;
element
:
"wood"
;
english
:
"Thunder"
;
korean
:
"진괘"
;
nature
:
"yang"
;
philosophy
:
"번개처럼 치고 천둥처럼 움직인다"
;
preferredDamageTypes
:
readonly
[
"electric"
,
"impact"
,
"blunt"
]
;
}
|
{
combatStyle
:
"continuous_pressure"
;
element
:
"wood"
;
english
:
"Wind"
;
korean
:
"손괘"
;
nature
:
"yin"
;
philosophy
:
"지속적인 부드러운 힘이 모든 방어를 관통한다"
;
preferredDamageTypes
:
readonly
[
"slashing"
,
"pressure"
,
"nerve"
]
;
}
|
{
combatStyle
:
"adaptive_flow"
;
element
:
"water"
;
english
:
"Water"
;
korean
:
"감괘"
;
nature
:
"yang"
;
philosophy
:
"장애물 주위로 흘러 급소를 타격한다"
;
preferredDamageTypes
:
readonly
[
"blood"
,
"poison"
,
"internal"
]
;
}
|
{
combatStyle
:
"immovable_defense"
;
element
:
"earth"
;
english
:
"Mountain"
;
korean
:
"간괘"
;
nature
:
"yang"
;
philosophy
:
"정적 속에 무한한 잠재 에너지를 담는다"
;
preferredDamageTypes
:
readonly
[
"blunt"
,
"crushing"
,
"internal"
]
;
}
|
{
combatStyle
:
"supportive_control"
;
element
:
"earth"
;
english
:
"Earth"
;
korean
:
"곤괘"
;
nature
:
"yin"
;
philosophy
:
"지원하고 양육하여 승리를 이룬다"
;
preferredDamageTypes
:
readonly
[
"joint"
,
"pressure"
,
"internal"
]
;
}
Get trigram properties by stance
Parameters
stance
:
TrigramStance
Returns
|
{
combatStyle
:
"direct_force"
;
element
:
"metal"
;
english
:
"Heaven"
;
korean
:
"건괘"
;
nature
:
"yang"
;
philosophy
:
"정의로운 행동을 통한 압도적 힘"
;
preferredDamageTypes
:
readonly
[
"blunt"
,
"crushing"
,
"impact"
]
;
}
|
{
combatStyle
:
"fluid_adaptation"
;
element
:
"metal"
;
english
:
"Lake"
;
korean
:
"태괘"
;
nature
:
"yin"
;
philosophy
:
"부드러운 지속성이 경직된 저항을 이긴다"
;
preferredDamageTypes
:
readonly
[
"pressure"
,
"joint"
,
"nerve"
]
;
}
|
{
combatStyle
:
"precision_strikes"
;
element
:
"fire"
;
english
:
"Fire"
;
korean
:
"리괘"
;
nature
:
"yang"
;
philosophy
:
"외과적 정밀함으로 약점을 조명한다"
;
preferredDamageTypes
:
readonly
[
"piercing"
,
"sharp"
,
"fire"
]
;
}
|
{
combatStyle
:
"explosive_power"
;
element
:
"wood"
;
english
:
"Thunder"
;
korean
:
"진괘"
;
nature
:
"yang"
;
philosophy
:
"번개처럼 치고 천둥처럼 움직인다"
;
preferredDamageTypes
:
readonly
[
"electric"
,
"impact"
,
"blunt"
]
;
}
|
{
combatStyle
:
"continuous_pressure"
;
element
:
"wood"
;
english
:
"Wind"
;
korean
:
"손괘"
;
nature
:
"yin"
;
philosophy
:
"지속적인 부드러운 힘이 모든 방어를 관통한다"
;
preferredDamageTypes
:
readonly
[
"slashing"
,
"pressure"
,
"nerve"
]
;
}
|
{
combatStyle
:
"adaptive_flow"
;
element
:
"water"
;
english
:
"Water"
;
korean
:
"감괘"
;
nature
:
"yang"
;
philosophy
:
"장애물 주위로 흘러 급소를 타격한다"
;
preferredDamageTypes
:
readonly
[
"blood"
,
"poison"
,
"internal"
]
;
}
|
{
combatStyle
:
"immovable_defense"
;
element
:
"earth"
;
english
:
"Mountain"
;
korean
:
"간괘"
;
nature
:
"yang"
;
philosophy
:
"정적 속에 무한한 잠재 에너지를 담는다"
;
preferredDamageTypes
:
readonly
[
"blunt"
,
"crushing"
,
"internal"
]
;
}
|
{
combatStyle
:
"supportive_control"
;
element
:
"earth"
;
english
:
"Earth"
;
korean
:
"곤괘"
;
nature
:
"yin"
;
philosophy
:
"지원하고 양육하여 승리를 이룬다"
;
preferredDamageTypes
:
readonly
[
"joint"
,
"pressure"
,
"internal"
]
;
}
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Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.6.0
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Get trigram properties by stance