Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Function batchTransformBones

    • Batch transform multiple bones in a single operation

      Applies transformations to all bones efficiently using temporary objects. Reduces per-bone overhead by batching operations.

      Parameters

      • rig: SkeletalRig

        Skeletal rig

      • transforms: Map<string, { position?: Vector3; rotation?: Euler }>

        Map of bone names to transforms

      Returns void

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