Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Function getAnimationById

    • Get animation by animationId (new architecture)

      Direct 1-1 lookup using the new animationId field from technique. This is the preferred method for the new animation architecture.

      Parameters

      • animationId: string

        Technique's animationId (e.g., "geon_heaven_strike")

      Returns SkeletalAnimation | undefined

      SkeletalAnimation or undefined if not found

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