Technique name, ID, or Korean name
Animation name from ALL_ANIMATIONS
getAnimationForTechnique("geon_heaven_strike") // "geon_heaven_strike" (exact match)
getAnimationForTechnique("tae_wrist_lock") // "tae_wrist_lock" (exact match)
getAnimationForTechnique("roundhouse_kick") // "roundhouse_kick" (regex match)
getAnimationForTechnique("앞차기") // "front_kick" (regex match)
Get animation name for a technique
PRIORITY ORDER:
This ensures stance-specific animations like "geon_heaven_strike" are used when available, while still supporting generic technique names.