Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.5.30
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    Interface ArchetypeBehavior

    Archetype-specific behavior profile

    Defines combat preferences, movement patterns, and tactical decision-making unique to each of the 5 player archetypes.

    원형별 행동 프로필

    interface ArchetypeBehavior {
        honorCode: boolean;
        movementPattern: MovementPattern;
        optimalRange: number;
        preferredStances: readonly TrigramStance[];
        retreatThreshold: number;
        techniqueSelectionBias: readonly TechniqueCategory[];
        vitalTargetPriority: VitalTargetPriority;
    }
    Index

    Properties

    honorCode: boolean

    Whether archetype follows honor code (affects retreat behavior)

    movementPattern: MovementPattern

    Movement pattern characteristic of this archetype

    optimalRange: number

    Optimal combat range in grid cells (1 cell = ~40px)

    preferredStances: readonly TrigramStance[]

    Preferred trigram stances for this archetype

    retreatThreshold: number

    Health percentage threshold to trigger retreat behavior

    techniqueSelectionBias: readonly TechniqueCategory[]

    Technique categories this archetype favors

    vitalTargetPriority: VitalTargetPriority

    Priority system for vital point targeting