Child bones
ReadonlylengthLength of the bone (for rendering)
ReadonlynameUnique identifier for the bone
Parent bone (null for root bone)
Local position relative to parent
ReadonlyrestRest pose position (default pose)
ReadonlyrestRest pose rotation (default pose)
Local rotation in Euler angles
Local scale
Bone in skeletal rig hierarchy
Represents a single bone with position, rotation, scale, and parent-child relationships. Bones form a tree structure for realistic articulated body movement.
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