Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.5.30
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    Interface HandAnimationState

    Hand animation state

    Current state of hand animation including pose transition progress.

    손애니메이션상태

    interface HandAnimationState {
        currentFingerCurl: FingerCurl;
        currentFingerSpread: FingerSpread;
        currentPose: HandPoseType;
        currentWristRotation: Euler;
        highlightMode:
            | "knuckles"
            | "knife_edge"
            | "fingertips"
            | "none"
            | "palm"
            | null;
        isHighlighted: boolean;
        targetPose: HandPoseType
        | null;
        transitionProgress: number;
    }
    Index

    Properties

    currentFingerCurl: FingerCurl

    Current finger curl values (interpolated)

    현재손가락구부림

    currentFingerSpread: FingerSpread

    Current finger spread values (interpolated)

    현재손가락벌림

    currentPose: HandPoseType

    Current hand pose

    현재자세

    currentWristRotation: Euler

    Current wrist rotation (interpolated)

    현재손목회전

    highlightMode: "knuckles" | "knife_edge" | "fingertips" | "none" | "palm" | null

    Highlight mode for different striking surfaces

    표시모드

    isHighlighted: boolean

    Whether hand is highlighted for vital point targeting

    급소표시여부

    targetPose: HandPoseType | null

    Target hand pose (during transition)

    목표자세

    transitionProgress: number

    Transition progress (0-1)

    전환진행률