Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.3.13
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PhysicsEntityConfig
Interface PhysicsEntityConfig
interface
PhysicsEntityConfig
{
friction
?:
number
;
isStatic
?:
boolean
;
mass
?:
number
;
position
:
Position
;
restitution
?:
number
;
shape
:
|
{
radius
:
number
;
type
:
"circle"
}
|
{
height
:
number
;
type
:
"rectangle"
;
width
:
number
}
;
velocity
?:
Velocity
;
}
Index
Properties
friction?
is
Static?
mass?
position
restitution?
shape
velocity?
Properties
Optional
Readonly
friction
friction
?:
number
Optional
Readonly
is
Static
isStatic
?:
boolean
Optional
Readonly
mass
mass
?:
number
Readonly
position
position
:
Position
Optional
Readonly
restitution
restitution
?:
number
Readonly
shape
shape
:
|
{
radius
:
number
;
type
:
"circle"
}
|
{
height
:
number
;
type
:
"rectangle"
;
width
:
number
}
Optional
Readonly
velocity
velocity
?:
Velocity
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Properties
friction
is
Static
mass
position
restitution
shape
velocity
Game Documentation
Korean Martial Arts
GitHub
README
Game Design
Architecture
Combat System
Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.3.13
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