Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.5.31
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    Interface VitalPointHitResult

    Result of a vital point hit calculation Unified to resolve property name conflicts and includes meridian effects

    interface VitalPointHitResult {
        accuracy?: number;
        damage: number;
        effects: readonly StatusEffect[];
        hit: boolean;
        meridianEffects?: readonly StatusEffect[];
        meridianMultiplier?: number;
        multiplier?: number;
        severity: VitalPointSeverity;
        vitalPoint?: VitalPoint;
        vitalPointHit?: VitalPoint;
    }
    Index

    Properties

    accuracy?: number

    Accuracy of the hit (0-1)

    damage: number

    Base damage from the vital point hit

    effects: readonly StatusEffect[]

    Status effects applied by the vital point hit

    hit: boolean

    Whether the vital point was successfully hit

    meridianEffects?: readonly StatusEffect[]

    Status effects from meridian disruption

    meridianMultiplier?: number

    Meridian flow multiplier based on time of day (0.7-1.3)

    multiplier?: number

    Additional multiplier applied to damage

    Severity level of the vital point hit

    vitalPoint?: VitalPoint

    Legacy property name for backwards compatibility

    vitalPointHit?: VitalPoint

    The vital point that was hit (primary property name)