Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.11
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    Interface EyeTrackingState

    Eye tracking state

    Manages eye direction and pupil position for opponent tracking.

    눈추적상태

    interface EyeTrackingState {
        enabled: boolean;
        lookDirection: Vector3;
        pupilOffset: { x: number; y: number };
        targetPosition: Vector3;
        trackingSpeed: number;
    }
    Index

    Properties

    enabled: boolean

    Whether tracking is enabled

    lookDirection: Vector3

    Current look direction (normalized)

    pupilOffset: { x: number; y: number }

    Pupil offset from center (-1 to 1 for each axis)

    targetPosition: Vector3

    Target position to look at (opponent position)

    trackingSpeed: number

    Tracking speed (smoothing factor)