Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.11
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    Interface MovementArenaBounds

    Movement-specific arena bounds in world coordinates (meters).

    Defines the playable area boundaries for player/AI movement. All arenas are centered at origin (0, 0) and extend symmetrically.

    Korean: 이동 경기장 경계 (Movement Arena Bounds)

    This is distinct from ArenaBounds interfaces in layout/test code which include pixel-based screen coordinates. MovementArenaBounds only contains world-space meter coordinates for physics calculations.

    interface MovementArenaBounds {
        centerX: number;
        centerZ: number;
        depthMeters: number;
        maxX: number;
        maxZ: number;
        minX: number;
        minZ: number;
        widthMeters: number;
    }
    Index

    Properties

    centerX: number

    Arena center X in meters (typically 0)

    centerZ: number

    Arena center Z in meters (typically 0)

    depthMeters: number

    Arena depth in meters

    maxX: number

    Maximum X position in meters (right edge)

    maxZ: number

    Maximum Z position in meters (front edge)

    minX: number

    Minimum X position in meters (left edge)

    minZ: number

    Minimum Z position in meters (back edge)

    widthMeters: number

    Arena width in meters