ReadonlybalanceOptional ReadonlybloodCurrent blood loss (0-100, optional)
ReadonlyconsciousnessCurrent consciousness level (0-100)
Optional ReadonlyintensityMultiplier applied to every fullscreen effect's visual weight (0.0-1.0).
Used by the parent screen to attenuate fullscreen vignette / blur / flash
effects when the 3D arena is already visually compressed (e.g. portrait
mobile, where the arena is rendered in a 3:4 aspect ratio and consumes
the majority of the viewport height). Default is 1.0 (no attenuation).
Cascades to PainVignette, ConsciousnessBlur, BloodLossOverlayHtml
and StaminaWarning. Does not affect BalanceIndicator, which is an
informational indicator rather than a fullscreen overlay.
ReadonlyisMobile responsive mode
ReadonlypainCurrent pain level (0-100)
ReadonlypositionPlayer position ('left' or 'right')
ReadonlystaminaCurrent stamina (0-100)
Current balance state