Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.9
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    Interface ImpactSparkEffect

    Impact spark effect data

    interface ImpactSparkEffect {
        id: string;
        intensity?: number;
        isCritical: boolean;
        position: [number, number, number];
        startTime: number;
    }
    Index

    Properties

    id: string

    Unique identifier

    intensity?: number

    Optional intensity multiplier (0.0 to 1.0)

    isCritical: boolean

    Whether this is a critical hit (more particles, gold color)

    position: [number, number, number]

    Impact position in 3D world space

    startTime: number

    Timestamp when effect was created