Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.9
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    Interface NerveStrikeEffect

    Nerve strike effect data structure 급소 타격 효과 데이터

    interface NerveStrikeEffect {
        effectiveness: number;
        id: string;
        paralysisIndicator: boolean;
        position: readonly [number, number, number];
        startTime: number;
        vitalPointName: string;
    }
    Index

    Properties

    effectiveness: number

    Hit precision/effectiveness (0.0 = miss, 1.0 = perfect)

    id: string

    Unique identifier for the effect

    paralysisIndicator: boolean

    Whether this strike caused paralysis/limb disable

    position: readonly [number, number, number]

    3D position of the nerve strike [x, y, z]

    startTime: number

    Timestamp when effect started (ms)

    vitalPointName: string

    Vital point name (e.g., '경동맥', '대퇴부')