Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    interface TrainingLeftHUDProps {
        currentStanceIndex: number;
        height: number;
        isInGuard: boolean;
        isMobile?: boolean;
        onAnatomyLayerToggle: (layer: AnatomyLayer) => void;
        positionScale: number;
        visibleAnatomyLayers: readonly AnatomyLayer[];
        width: number;
    }
    Index

    Properties

    currentStanceIndex: number

    Current stance index (0-7)

    height: number

    Screen height for layout calculations

    isInGuard: boolean

    Whether player is in guard stance

    isMobile?: boolean

    Whether mobile controls should be shown (NOT for sizing)

    onAnatomyLayerToggle: (layer: AnatomyLayer) => void

    Handler for toggling anatomy layers

    positionScale: number

    Position scale multiplier for large displays

    visibleAnatomyLayers: readonly AnatomyLayer[]

    Currently visible anatomy layers

    width: number

    Screen width for layout calculations