Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Props for the TrainingScreen3D component

    interface TrainingScreen3DProps {
        height?: number;
        initialArchetype?: PlayerArchetype;
        onPlayerUpdate: (updates: Partial<PlayerState>) => void;
        onReturnToMenu: () => void;
        width?: number;
    }
    Index

    Properties

    height?: number

    Canvas height in pixels. Defaults to 800

    initialArchetype?: PlayerArchetype

    Initial archetype from IntroScreen selection. Defaults to MUSA

    onPlayerUpdate: (updates: Partial<PlayerState>) => void

    Callback to update player state

    onReturnToMenu: () => void

    Callback when returning to menu

    width?: number

    Canvas width in pixels. Defaults to 1200