Optional ReadonlycustomCustom animation configurations If not provided, uses DEFAULT_ANIMATION_CONFIGS
Optional ReadonlyeventsAnimation event callbacks
IMPORTANT: The events object should be stable (memoized) to prevent
unnecessary re-initialization of the animation system. Changes to event
callbacks after the hook is initialized will NOT be reflected in the
animation system. Use useMemo or define events outside the component
to ensure stability.
Optional ReadonlyinitialInitial animation state (defaults to "idle")
Options for usePlayerAnimation hook
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