Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.9
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    Interface UseRoundTransitionResult

    Round transition hook state

    interface UseRoundTransitionResult {
        currentRoundNumber: number;
        resetTransition: () => void;
        roundWinner: PlayerState | null;
        showAnnouncement: boolean;
        skipCountdown: () => void;
        startTransition: (winner: PlayerState | null, roundNumber: number) => void;
        transitionState: RoundTransitionState;
    }
    Index

    Properties

    currentRoundNumber: number

    Round number for current transition

    resetTransition: () => void

    Reset transition state to idle

    roundWinner: PlayerState | null

    Round winner for current transition

    showAnnouncement: boolean

    Whether announcement should be visible

    skipCountdown: () => void

    Skip countdown and proceed immediately

    startTransition: (winner: PlayerState | null, roundNumber: number) => void

    Start round transition sequence

    transitionState: RoundTransitionState

    Current transition state