Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Interface TorsoRotationState

    Torso rotation state for independent upper/lower body movement

    Manages realistic torso rotation allowing upper body to face opponent while lower body moves in different direction (strafing).

    Korean terminology:

    • 허리회전 (Heorhwoejeon) - Torso rotation
    • 상체비틀기 (Sangchebiteulgi) - Upper body twist
    • 골반고정 (Golbangojeong) - Hip stabilization

    허리회전상태

    interface TorsoRotationState {
        currentRotation: number;
        hipRotation: number;
        interpolationSpeed: number;
        targetRotation: number;
    }
    Index

    Properties

    currentRotation: number

    Current torso Y-axis rotation in radians Range: ±π/2 (±90°) relative to hip direction

    현재회전

    hipRotation: number

    Lower body (hip/pelvis) rotation in radians Base rotation for movement direction

    골반회전

    interpolationSpeed: number

    Interpolation speed in seconds Default: 0.2 (200ms for smooth rotation)

    보간속도

    targetRotation: number

    Target rotation towards opponent in radians Smoothly interpolated to currentRotation

    목표회전