Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.3.13
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    Variable UI_CONSTANTSConst

    UI_CONSTANTS: {
        ANIMATION_FAST: 150;
        ANIMATION_NORMAL: 300;
        ANIMATION_SLOW: 500;
        BORDER_RADIUS: 8;
        BORDER_WIDTH: 2;
        BUTTON_HEIGHT: 48;
        BUTTON_WIDTH: 160;
        CARD_MIN_HEIGHT: 120;
        FOOTER_HEIGHT: 60;
        HEADER_HEIGHT: 80;
        INPUT_HEIGHT: 40;
        MARGIN_LARGE: 24;
        MARGIN_MEDIUM: 16;
        MARGIN_SMALL: 8;
        MARGIN_XLARGE: 32;
        PANEL_WIDTH: 320;
        SIDEBAR_WIDTH: 240;
        Z_BACKGROUND: 0;
        Z_CONTENT: 10;
        Z_MODAL: 1000;
        Z_OVERLAY: 100;
        Z_TOOLTIP: 2000;
    } = ...

    UI Layout and component constants for Korean martial arts game

    Type declaration

    • ReadonlyANIMATION_FAST: 150
    • ReadonlyANIMATION_NORMAL: 300
    • ReadonlyANIMATION_SLOW: 500
    • ReadonlyBORDER_RADIUS: 8
    • ReadonlyBORDER_WIDTH: 2
    • ReadonlyBUTTON_HEIGHT: 48
    • ReadonlyBUTTON_WIDTH: 160
    • ReadonlyCARD_MIN_HEIGHT: 120
    • ReadonlyHEADER_HEIGHT: 80
    • ReadonlyINPUT_HEIGHT: 40
    • ReadonlyMARGIN_LARGE: 24
    • ReadonlyMARGIN_MEDIUM: 16
    • ReadonlyMARGIN_SMALL: 8
    • ReadonlyMARGIN_XLARGE: 32
    • ReadonlyPANEL_WIDTH: 320
    • ReadonlyZ_BACKGROUND: 0
    • ReadonlyZ_CONTENT: 10
    • ReadonlyZ_MODAL: 1000
    • ReadonlyZ_OVERLAY: 100
    • ReadonlyZ_TOOLTIP: 2000