Variable VISUAL_EFFECTSConst
VISUAL_EFFECTS: {
GLOW_PULSE_SPEED: 2;
HIT_FLASH_DURATION: 100;
PARTICLE_LIFETIME: 1000;
SCREEN_SHAKE_INTENSITY: 5;
STANCE_GLOW_OPACITY: 0.3;
} = ...
Type Declaration
ReadonlyGLOW_PULSE_SPEED: 2
ReadonlyHIT_FLASH_DURATION: 100
ReadonlyPARTICLE_LIFETIME: 1000
ReadonlySCREEN_SHAKE_INTENSITY: 5
ReadonlySTANCE_GLOW_OPACITY: 0.3