Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.6.47
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    Variable HUD_STYLEConst

    HUD_STYLE: {
        accentGlow: `0 0 10px rgba(${string}, 0.5)`;
        backdropFilter: "blur(8px)";
        background: `rgba(${string}, 0.85)`;
        backgroundRgb: string;
        border: `2px solid ${string}`;
        borderRadius: "8px";
        cyanGlow: `0 0 10px rgba(${string}, 0.5)`;
        shadow: `0 4px 12px rgba(${string}, 0.6)`;
        shadowHover: `0 6px 20px rgba(${string}, 0.3)`;
    } = ...

    HUD Style Constants

    Unified styling for all HUD panels with cyberpunk Korean aesthetic. Includes backgrounds, borders, shadows, and interactive states.

    Type Declaration

    • ReadonlyaccentGlow: `0 0 10px rgba(${string}, 0.5)`

      Accent glow - For important elements

    • ReadonlybackdropFilter: "blur(8px)"

      Backdrop filter - Blur for glassmorphism

    • Readonlybackground: `rgba(${string}, 0.85)`

      Background - Dark with 85% opacity

    • ReadonlybackgroundRgb: string

      Background RGB for gradient stops

    • Readonlyborder: `2px solid ${string}`

      Border - 2px solid cyan

    • ReadonlyborderRadius: "8px"

      Border radius - 8px for smooth corners (from BORDER_RADIUS.lg)

    • ReadonlycyanGlow: `0 0 10px rgba(${string}, 0.5)`

      Cyan glow - For primary highlights

    • Readonlyshadow: `0 4px 12px rgba(${string}, 0.6)`

      Box shadow - Subtle depth

    • ReadonlyshadowHover: `0 6px 20px rgba(${string}, 0.3)`

      Hover shadow - Increased depth on interaction

    HUD 스타일 상수