Variable VISUAL_EFFECTSConst
VISUAL_EFFECTS: {
GLOW_PULSE_SPEED: 2;
HIT_FLASH_DURATION: 100;
PARTICLE_LIFETIME: 1000;
SCREEN_SHAKE_INTENSITY: 5;
STANCE_GLOW_OPACITY: 0.3;
} = ...
Type Declaration
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ReadonlyGLOW_PULSE_SPEED: 2
-
ReadonlyHIT_FLASH_DURATION: 100
-
ReadonlyPARTICLE_LIFETIME: 1000
-
ReadonlySCREEN_SHAKE_INTENSITY: 5
-
ReadonlySTANCE_GLOW_OPACITY: 0.3