Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Variable WindParticles3DConst

    WindParticles3D: React.FC<WindParticles3DProps> = ...

    WindParticles3D Component

    Renders physics-based wind particles that swirl along Son (Wind) technique strike paths. Uses instanced rendering for 60fps performance on mobile and desktop.

    const [windEffects, setWindEffects] = useState<WindEffect[]>([]);

    // On Son technique execution
    const handleWindTechnique = (position: [number, number, number], direction: [number, number, number]) => {
    setWindEffects([...windEffects, {
    id: generateId(),
    position,
    direction,
    intensity: 1.0,
    startTime: Date.now(),
    }]);
    };

    <WindParticles3D
    effects={windEffects}
    enabled={visualEffects.wind}
    isMobile={isMobileDevice}
    onEffectComplete={(id) => {
    setWindEffects(prev => prev.filter(e => e.id !== id));
    }}
    />