Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.9
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    Variable globalParticlePoolConst

    globalParticlePool: ParticlePool = ...

    Global particle pool instance

    Shared pool for all particle effects in the application. Use this for most cases unless you need a separate pool.

    import { globalParticlePool } from '@/utils/particlePool';

    const material = new THREE.PointsMaterial({ color: 0xff0000 });
    const points = globalParticlePool.acquire(100, material);