Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Variable OptimizedCombatHapticsConst

    OptimizedCombatHaptics: {
        attack: () => boolean;
        block: () => boolean;
        comboIncrement: () => boolean;
        criticalHit: () => boolean;
        error: () => boolean;
        knockout: () => boolean;
        stanceChange: () => boolean;
        vitalPointStrike: () => boolean;
    } = ...

    Combat-specific optimized haptic patterns Pre-configured for common combat scenarios

    Type Declaration

    • Readonlyattack: () => boolean

      Standard attack hit feedback

      일반 공격

    • Readonlyblock: () => boolean

      Block successful feedback

      방어 성공

    • ReadonlycomboIncrement: () => boolean

      Combo counter increment

      콤보 카운터

    • ReadonlycriticalHit: () => boolean

      Critical hit feedback with double pulse

      크리티컬 히트

    • Readonlyerror: () => boolean

      Error or invalid action feedback

      오류 피드백

    • Readonlyknockout: () => boolean

      Player KO feedback with extended pattern

      플레이어 KO

    • ReadonlystanceChange: () => boolean

      Stance change feedback

      자세 변경

    • ReadonlyvitalPointStrike: () => boolean

      Vital point strike feedback

      급소 타격

    전투 햅틱 패턴