Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Variable GAM_FLOWING_TAKEDOWNConst

    GAM_FLOWING_TAKEDOWN: SkeletalAnimation = ...

    Gam Flowing Takedown Animation

    Korean: 수류 넘어뜨리기 (Suryu Neomeotteurigi) - Water Flow Takedown Technique: Blend, off-balance, flowing takedown using minimum force

    This technique demonstrates water's ability to overcome through adaptation:

    • Blend with opponent's movement (no resistance)
    • Subtle shift to break balance (minimal force)
    • Flowing takedown following natural gravity

    Animation Phases (Total: 1517ms):

    • Blend Phase (0-444ms): Match opponent's movement
    • Off-Balance Phase (444-889ms): Subtle balance disruption
    • Takedown Phase (889-1517ms): Flowing descent to ground

    Biomechanics:

    • Blend: Arms wrap and match movement, spine neutral
    • Off-balance: Small hip shift (-3°), opponent's structure compromised
    • Takedown: Controlled descent, maintaining contact throughout

    수류넘어뜨리기

    1517ms (blend 444ms + off-balance 445ms + takedown 628ms)