Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Variable GON_EARTH_EMBRACE_ANIMATIONConst

    GON_EARTH_EMBRACE_ANIMATION: SkeletalAnimation = ...

    Gon Earth Embrace Attack Animation - OVERHAULED

    Korean: 대지포옹 (Daeji Poong) Technique: Full body throw with explosive hip drive and ground transition Target Points: Balance disruption, spine compression, ground impact control

    Traditional Ssireum throw technique that embodies earth's embracing power. The fighter drops low with HEAVY weight shift, penetrates deep for grip, EXPLODES upward with powerful leg extension and hip drive, then rotates through a forceful circular arc to SLAM opponent to ground with devastating impact.

    IMPROVED Biomechanics:

    • Deeper Penetration: Lower stance (-35° hip angle) for maximum power base
    • Explosive Lift: Faster transition (420ms) with violent leg extension
    • Hip Power: Greater hip rotation (90°+) generating circular momentum
    • Ground Impact: SLAM down phase with full body weight follow-through
    • Gravity Feel: Exaggerated downward movement creating weight sensation

    Animation Phases (1100ms duration, 9 keyframes):

    • Setup Phase (0-200ms): Drop low, feet plant firmly
    • Penetration Phase (200-420ms): Deep penetration and secure grip
    • EXPLOSIVE Lift Phase (420-650ms): Violent upward drive with legs/hips
    • Rotation Phase (650-880ms): Powerful hip rotation and circular arc
    • IMPACT Phase (880-1100ms): Slam opponent down with devastating force

    대지포옹

    1100ms (faster, more explosive)