Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
    Preparing search index...

    Variable GON_HEAVY_GROUNDING_STEPConst

    GON_HEAVY_GROUNDING_STEP: SkeletalAnimation = ...

    Gon Heavy Grounding Step Animation - OVERHAULED

    Korean: 땅 밟기 (Ttang Bapgi) Philosophy: Each step plants firmly with CRUSHING earthbound power

    IMPROVED Features:

    • Exaggerated Weight Transfer: Clear weight shift with body lean
    • Foot Plant Emphasis: Heavy dorsiflexion on landing shows impact
    • Lower Center: Maintains -55° knee throughout for grounded feel
    • Slow Deliberate: 350ms duration (was 267ms) for HEAVY impression
    • Ground Connection: Foot never fully lifts - sliding/scraping feel

    Characteristics:

    • Forward movement with CRUSHING heavy grounded feel
    • Each step plants FIRMLY with visible weight impact
    • Center of gravity stays VERY low throughout
    • Arms ready for grappling engagement
    • Pelvis sinks on weight transfer creating gravity sensation

    Animation Keyframes (5 keyframes spanning 350ms):

    • 0ms: Start position (low heavy stance)
    • 100ms: Weight shift LEFT + sink lower
    • 210ms: Right foot lifts (barely) and slides forward
    • 290ms: Right foot contacts ground - preparing for impact
    • 350ms: Right foot PLANTS firmly with full weight

    땅밟기

    350ms (slower for HEAVY feel)