ConstReadonlyARMS: { ATTACK_DAMAGE_PENALTY_AT_50: 0.7; CRITICAL_THRESHOLD: 0.5 }Arm damage effects
ReadonlyHEAD: { CONSCIOUSNESS_PENALTY_AT_50: 0.75; CRITICAL_THRESHOLD: 0.5 }Head damage effects
ReadonlyLEGS: { CRITICAL_THRESHOLD: 0.5; MOVEMENT_SPEED_PENALTY_AT_50: 0.6 }Leg damage effects
ReadonlyTORSO: { CRITICAL_THRESHOLD: 0.5; STAMINA_REGEN_PENALTY_AT_50: 0.5 }Torso damage effects
Body part health effect constants matching acceptance criteria.
Korean: 신체 부위 효과 상수
Defines specific combat penalties as per requirements: