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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | 1x 60x 60x | /**
* AnimationUpdater - Component that updates player animations at 60fps
*
* Uses useFrame to call update() on both animation state machines.
* This component only updates animation state and renders no visual elements.
*
* @module components/combat/helpers/AnimationUpdater
* @category Combat Utilities
* @korean 애니메이션업데이터
*/
import { useFrame } from "@react-three/fiber";
import React from "react";
import { usePlayerAnimation } from "../../../hooks/usePlayerAnimation";
/**
* Props for AnimationUpdater component
*/
export interface AnimationUpdaterProps {
/** Player 1 animation state machine */
readonly player1Animation: ReturnType<typeof usePlayerAnimation>;
/** Player 2 animation state machine */
readonly player2Animation: ReturnType<typeof usePlayerAnimation>;
}
/**
* AnimationUpdater Component
*
* Updates both player animations at 60fps using Three.js useFrame hook.
* Component only updates animation state, renders no visual elements.
*
* @example
* ```tsx
* <AnimationUpdater
* player1Animation={player1Animation}
* player2Animation={player2Animation}
* />
* ```
*/
export const AnimationUpdater: React.FC<AnimationUpdaterProps> = ({
player1Animation,
player2Animation,
}) => {
useFrame((_state, delta) => {
// Update both player animations at 60fps
player1Animation.update(delta);
player2Animation.update(delta);
});
return null; // Component only updates animation state, renders no visual elements
};
export default AnimationUpdater;
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