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* Kick Phase Application Utilities
*
* Utilities for applying kick phase poses to keyframes with integrated
* anatomy awareness (foot highlighting for kicks).
* 발차기 단계 적용 유틸리티 (해부학 통합)
*
* @module systems/animation/KickPhaseApplicator
* @korean 발차기단계적용기
*/
import { BoneName } from "@/types/skeletal";
import type { KeyframeConfig } from "./KeyframeConfig";
import { KICK_PHASES } from "./MartialArtsConstants";
/**
* Interface for basic kick phases (CHAMBER, EXTENSION, HIGH_PEAK)
* These phases have pelvis as a tuple [x, y, z]
*/
interface BasicKickPhase {
readonly hip: readonly [number, number, number];
readonly knee: readonly [number, number, number];
readonly ankle?: readonly [number, number, number];
readonly supportKnee?: readonly [number, number, number];
readonly pelvis?: readonly [number, number, number];
}
/**
* Interface for rotational kick phases (ROUNDHOUSE_CHAMBER, SIDE_CHAMBER)
* These phases have pelvisY as a single Y-axis value
*/
interface RotationalKickPhase {
readonly hip: readonly [number, number, number];
readonly knee: readonly [number, number, number];
readonly pelvisY?: number;
readonly spineY?: number;
readonly spineLean?: number;
}
/** Phase name keys */
export type KickPhaseName = keyof typeof KICK_PHASES;
/** Kick side for left/right leg distinction */
export type KickSide = "left" | "right";
/**
* Apply basic kick phase to a KeyframeConfig with anatomy integration
* Handles common kick phase bones: hip, knee, supportKnee, pelvis, ankle
* Now includes automatic foot highlighting for kick visualization
*
* @param kf - KeyframeConfig to apply phase to
* @param phase - Basic kick phase data (CHAMBER, EXTENSION, HIGH_PEAK)
* @param options - Configuration including anatomy options
*
* @example
* ```typescript
* // Apply kick with automatic foot highlight
* applyKickPhaseToConfig(kf, KICK_PHASES.EXTENSION, {
* highlightKickingFoot: true
* });
* ```
*
* @korean KeyframeConfig에발차기단계적용
*/
export function applyKickPhaseToConfig(
kf: KeyframeConfig,
phase: BasicKickPhase,
options: {
readonly includeAnkle?: boolean;
readonly includePelvis?: boolean;
readonly resetFoot?: boolean;
// Anatomy integration
readonly side?: KickSide;
readonly highlightKickingFoot?: boolean;
} = {}
): void {
const {
includeAnkle = false,
includePelvis = true,
resetFoot = false,
side = "right",
highlightKickingFoot = false,
} = options;
// Select bones based on kicking leg
const hipBone = side === "right" ? BoneName.HIP_R : BoneName.HIP_L;
const kneeBone = side === "right" ? BoneName.KNEE_R : BoneName.KNEE_L;
const footBone = side === "right" ? BoneName.FOOT_R : BoneName.FOOT_L;
const supportKneeBone = side === "right" ? BoneName.KNEE_L : BoneName.KNEE_R;
// Required bones for all kick phases
kf.rotate(hipBone, phase.hip[0], phase.hip[1], phase.hip[2]);
kf.rotate(kneeBone, phase.knee[0], phase.knee[1], phase.knee[2]);
Eif (phase.supportKnee) {
kf.rotate(
supportKneeBone,
phase.supportKnee[0],
phase.supportKnee[1],
phase.supportKnee[2]
);
}
// Optional pelvis
Eif (includePelvis && phase.pelvis) {
kf.rotate(
BoneName.PELVIS,
phase.pelvis[0],
phase.pelvis[1],
phase.pelvis[2]
);
}
// Optional ankle
Eif (includeAnkle && phase.ankle) {
kf.rotate(footBone, phase.ankle[0], phase.ankle[1], phase.ankle[2]);
}
// Reset foot position
Iif (resetFoot) {
kf.rotate(footBone, 0, 0, 0);
}
// Anatomy integration: Highlight kicking foot
Iif (highlightKickingFoot) {
kf.setFootHighlight(side, true);
}
}
/**
* Apply roundhouse-specific kick phase with anatomy integration
* Includes pelvisY and spineY single-axis rotations
*
* @param kf - KeyframeConfig to apply phase to
* @param phase - Rotational kick phase data (ROUNDHOUSE_CHAMBER)
* @param options - Configuration including anatomy options
*
* @korean 돌려차기단계적용
*/
export function applyRoundhousePhaseToConfig(
kf: KeyframeConfig,
phase: RotationalKickPhase,
options: {
readonly side?: KickSide;
readonly highlightKickingFoot?: boolean;
} = {}
): void {
const { side = "right", highlightKickingFoot = false } = options;
const hipBone = side === "right" ? BoneName.HIP_R : BoneName.HIP_L;
const kneeBone = side === "right" ? BoneName.KNEE_R : BoneName.KNEE_L;
kf.rotate(hipBone, phase.hip[0], phase.hip[1], phase.hip[2]);
kf.rotate(kneeBone, phase.knee[0], phase.knee[1], phase.knee[2]);
// Y-axis only rotations for roundhouse
Eif (phase.pelvisY !== undefined) {
kf.rotate(BoneName.PELVIS, 0, phase.pelvisY, 0);
}
Eif (phase.spineY !== undefined) {
kf.rotate(BoneName.SPINE_UPPER, 0, phase.spineY, 0);
}
// Anatomy integration
Iif (highlightKickingFoot) {
kf.setFootHighlight(side, true);
}
}
/**
* Apply side kick phase with anatomy integration
* Includes pelvisY, spineY, and spineLean
*
* @param kf - KeyframeConfig to apply phase to
* @param phase - Rotational kick phase data (SIDE_CHAMBER)
* @param options - Configuration including anatomy options
*
* @korean 옆차기단계적용
*/
export function applySideKickPhaseToConfig(
kf: KeyframeConfig,
phase: RotationalKickPhase,
options: {
readonly side?: KickSide;
readonly highlightKickingFoot?: boolean;
} = {}
): void {
const { side = "right", highlightKickingFoot = false } = options;
const hipBone = side === "right" ? BoneName.HIP_R : BoneName.HIP_L;
const kneeBone = side === "right" ? BoneName.KNEE_R : BoneName.KNEE_L;
kf.rotate(hipBone, phase.hip[0], phase.hip[1], phase.hip[2]);
kf.rotate(kneeBone, phase.knee[0], phase.knee[1], phase.knee[2]);
// Side kick specific rotations
Eif (phase.pelvisY !== undefined) {
kf.rotate(BoneName.PELVIS, 0, phase.pelvisY, 0);
}
Eif (phase.spineY !== undefined) {
const lean = phase.spineLean ?? 0;
kf.rotate(BoneName.SPINE_LOWER, 0, phase.spineY, 0);
kf.rotate(BoneName.SPINE_UPPER, 0, phase.spineY, lean);
}
// Anatomy integration
Iif (highlightKickingFoot) {
kf.setFootHighlight(side, true);
}
}
/**
* Apply high peak phase (axe kick rise) with anatomy integration
* Includes full pelvis tuple and support knee
*
* @param kf - KeyframeConfig to apply phase to
* @param phase - Basic kick phase data (HIGH_PEAK)
* @param options - Configuration including anatomy options
*
* @korean 높이올리기단계적용
*/
export function applyHighPeakPhaseToConfig(
kf: KeyframeConfig,
phase: BasicKickPhase,
options: {
readonly side?: KickSide;
readonly highlightKickingFoot?: boolean;
} = {}
): void {
const { side = "right", highlightKickingFoot = false } = options;
const hipBone = side === "right" ? BoneName.HIP_R : BoneName.HIP_L;
const kneeBone = side === "right" ? BoneName.KNEE_R : BoneName.KNEE_L;
const footBone = side === "right" ? BoneName.FOOT_R : BoneName.FOOT_L;
const supportKneeBone = side === "right" ? BoneName.KNEE_L : BoneName.KNEE_R;
kf.rotate(hipBone, phase.hip[0], phase.hip[1], phase.hip[2]);
kf.rotate(kneeBone, phase.knee[0], phase.knee[1], phase.knee[2]);
Eif (phase.ankle) {
kf.rotate(footBone, phase.ankle[0], phase.ankle[1], phase.ankle[2]);
}
Eif (phase.supportKnee) {
kf.rotate(
supportKneeBone,
phase.supportKnee[0],
phase.supportKnee[1],
phase.supportKnee[2]
);
}
Eif (phase.pelvis) {
kf.rotate(
BoneName.PELVIS,
phase.pelvis[0],
phase.pelvis[1],
phase.pelvis[2]
);
}
// Anatomy integration
Iif (highlightKickingFoot) {
kf.setFootHighlight(side, true);
}
}
/** Union type for any kick phase from KICK_PHASES */
export type KickPhase = (typeof KICK_PHASES)[keyof typeof KICK_PHASES];
/**
* Get a kick phase by name
*
* @param phaseName - Name of the phase from KICK_PHASES
* @returns The kick phase data
*
* @korean 발차기단계가져오기
*/
export function getKickPhase(phaseName: KickPhaseName): KickPhase {
return KICK_PHASES[phaseName];
}
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