Clear all player tracking data.
Korean: 모든 플레이어 추적 데이터 제거
Useful for resetting the entire game state.
Clear all injuries for a specific player.
Korean: 특정 플레이어의 모든 부상 제거
Useful for round resets or when a player is defeated.
Unique player identifier (string or number)
Get all active player IDs being tracked.
Korean: 추적 중인 모든 플레이어 ID 가져오기
Array of player IDs
Get the CombatInjuryIntegration for a specific player, creating it if needed.
Korean: 특정 플레이어의 CombatInjuryIntegration 가져오기 (필요시 생성)
Unique player identifier (string or number)
CombatInjuryIntegration instance for the player
Get the InjuryTracker for a specific player, creating it if needed.
Korean: 특정 플레이어의 InjuryTracker 가져오기 (필요시 생성)
Unique player identifier (string or number)
InjuryTracker instance for the player
Remove tracking data for a player (e.g., when they leave the game).
Korean: 플레이어 추적 데이터 제거
Unique player identifier (string or number)
Manager for per-player injury tracking.
Korean: 플레이어별 부상 추적 관리자
Maintains separate InjuryTracker and CombatInjuryIntegration instances for each player to ensure injuries don't get mixed between characters.
Example