Check if a position is within arena boundaries.
Only checks X and Z axes. For 2D positions {x, y}, y maps to world Z.
{x, y}
y
Korean: 경기장 경계 내 위치 확인 (Check Position In Bounds)
Position to check (2D {x,y} where y=depth, or 3D Vector3/Position3D)
Arena bounds
True if position is within bounds
Check if a position is within arena boundaries.
Only checks X and Z axes. For 2D positions
{x, y},ymaps to world Z.Korean: 경기장 경계 내 위치 확인 (Check Position In Bounds)