Apply hand pose to an AnimationKeyframe (direct mutation)
AnimationKeyframe to apply pose to
Hand pose data from HAND_POSES
Which hand(s) to apply ("left" | "right" | "both")
applyHandPoseToKeyframe(animKeyframe, HAND_POSES.GRAB, "both"); Copy
applyHandPoseToKeyframe(animKeyframe, HAND_POSES.GRAB, "both");
AnimationKeyframe에손모양적용
Apply hand pose to an AnimationKeyframe (direct mutation)