Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Function batchUpdateBones

    • Batch update multiple bones with dirty flag optimization

      Only updates bones that have changed rotations/positions. Uses object pooling to avoid allocations.

      Parameters

      • rig: SkeletalRig

        Skeletal rig to update

      • keyframe: AnimationKeyframe

        Keyframe with bone transforms

      • OptionaldirtyBones: Set<string>

        Set of bone names that changed (optional, updates all if not provided)

      Returns void

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