Batch update multiple bones with dirty flag optimization
Only updates bones that have changed rotations/positions. Uses object pooling to avoid allocations.
Skeletal rig to update
Keyframe with bone transforms
Optional
Set of bone names that changed (optional, updates all if not provided)
배치뼈업데이트
Batch update multiple bones with dirty flag optimization
Only updates bones that have changed rotations/positions. Uses object pooling to avoid allocations.