Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
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    Function createKickAnimation

    • Create a standard kick animation with proper phases

      All kicks follow the Korean martial arts pattern:

      1. 기본자세 (Stance) - Fighting stance at t=0
      2. 준비 (Chamber) - Knee lifts
      3. 차기 (Extension) - Leg extends
      4. 정점 (Peak) - Hold at extension
      5. 회수 (Retraction) - Return through chamber
      6. 복귀 (Recovery) - Return to stance

      Parameters

      Returns SkeletalAnimation

      Complete kick animation

      표준발차기애니메이션생성