Calculate leg injury factor for MovementPhysics from body part health.
Korean: 다리 손상 요소 계산
Converts detailed body part health into a simple 0-1 injury factor
that MovementPhysics.MovementState expects. This allows gradual
migration from the old simple system to the new detailed system.
Uses the worst (minimum) leg health to match the main injury system's behavior,
ensuring asymmetric injuries (e.g., one leg at 0%, other at 100%) are properly represented.
Calculate leg injury factor for MovementPhysics from body part health.
Korean: 다리 손상 요소 계산
Converts detailed body part health into a simple 0-1 injury factor that MovementPhysics.MovementState expects. This allows gradual migration from the old simple system to the new detailed system.
Uses the worst (minimum) leg health to match the main injury system's behavior, ensuring asymmetric injuries (e.g., one leg at 0%, other at 100%) are properly represented.