"Master the dark arts through the pursuit of the perfect strike"🎮 Enter the Dojang
A realistic 2D precision combat game inspired by Korean martial arts philosophy and the I Ching
⚡ Combat Mastery
Black Trigram is a realistic combat simulator that teaches authentic Korean martial arts through precise anatomical targeting. Master traditional vital-point techniques via modern 2D combat mechanics across 5 distinct fighter archetypes.
🎯 Combat Disciplines
🎯 정격자JeonggyeokjaPrecision Striker
Every strike targets anatomical weak points
⚔️ 비수BisuLethal Technique
Decisive unarmed combat methods
🥷 암살자AmsaljaShadow Assassin
Silent takedown techniques
💀 급소격GeupsogyeokVital Point Strike
70 anatomical targets for incapacitation
📸 Concept
🌟 Authentic Combat Features
🥋 Player Archetypes
Master combat through 5 distinct fighting philosophies:
Archetype
Name
Combat Philosophy
Special Focus
🏯
무사 (Musa) Traditional Warrior
Honor through strength
Military discipline, overwhelming force
🥷
암살자 (Amsalja) Shadow Assassin
Efficiency through invisibility
Stealth approaches, instant takedowns
💻
해커 (Hacker) Cyber Warrior
Information as power
Environmental manipulation, tech-assisted strikes
🕵️
정보요원 (Jeongbo Yowon) Intelligence Operative
Knowledge through observation
Psychological manipulation, precise timing
⚡
조직폭력배 (Jojik Pokryeokbae) Organized Crime
Survival through ruthlessness
Dirty fighting, improvised weapons
🎯 Anatomical Targeting System
Master 70 authentic vital points for combat effectiveness:
Trigram
Name
Combat Focus
Combat Effects
☰
건 (Geon) – Heaven
Bone-striking force
Fractures, structural damage
☱
태 (Tae) – Lake
Joint manipulation
Dislocations, mobility loss
☲
리 (Li) – Fire
Precise nerve strikes
Temporary paralysis, numbness
☳
진 (Jin) – Thunder
Stunning techniques
Disorientation, knockouts
☴
손 (Son) – Wind
Continuous pressure
Gradual incapacitation
☵
감 (Gam) – Water
Blood flow restriction
Circulation disruption
☶
간 (Gan) – Mountain
Defensive counters
Counter-attacks, blocks
☷
곤 (Gon) – Earth
Ground techniques
Throws, takedowns
💪 Realistic Body Mechanics
🩸 Authentic Trauma – Realistic injury visualization and blood
🦴 Bone Impact Audio – Genuine bone contact and fracture sounds
🫁 Breathing Disruption – Respiratory system targeting
⚖️ Balance System – Realistic stance and momentum physics
🧠 Consciousness States – Progressive awareness impairment
Game/frontend will be open source with commercial backend supporting multiplayer functionality, rankings and subscriptions to fund development and runtime of backend. Will enable progressions and persistent state of game.
🔗 Architecture & Design
📐 ARCHITECTURE.mdHigh-level C4 models, container/component views, and system context.