Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.5.31
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    Interface TrainingCombatResult

    interface TrainingCombatResult {
        accuracyScore: number;
        attacker?: PlayerState;
        criticalHit: boolean;
        damage: number;
        defender?: PlayerState;
        effects: readonly StatusEffect[];
        formScore: number;
        hit: boolean;
        improvementAreas: readonly string[];
        isBlocked: boolean;
        isCritical: boolean;
        nextTrainingGoals: readonly string[];
        success: boolean;
        targetedVitalPointId?: string;
        technique?: KoreanTechnique;
        techniqueScore: number;
        timestamp: number;
        vitalPointHit: boolean;
    }

    Hierarchy (View Summary)

    Index

    Properties

    accuracyScore: number
    attacker?: PlayerState
    criticalHit: boolean
    damage: number
    defender?: PlayerState
    effects: readonly StatusEffect[]
    formScore: number
    hit: boolean
    improvementAreas: readonly string[]
    isBlocked: boolean
    isCritical: boolean
    nextTrainingGoals: readonly string[]
    success: boolean
    targetedVitalPointId?: string

    Optional vital point ID that was targeted in this attack

    technique?: KoreanTechnique
    techniqueScore: number
    timestamp: number
    vitalPointHit: boolean