Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.6.47
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    Interface GrappleAttemptResult

    Grapple attempt result.

    Korean: 잡기 시도 결과 (Grapple Attempt Result)

    interface GrappleAttemptResult {
        grappleControl?: GrappleControl;
        reason?: string;
        staminaCost: number;
        success: boolean;
    }
    Index

    Properties

    grappleControl?: GrappleControl

    New grapple control state if successful

    reason?: string

    Reason for failure if unsuccessful

    staminaCost: number

    Stamina cost for the attempt

    success: boolean

    Whether the grapple was successful