ReadonlydamageDamage reduction percentage during animation (0-1)
ReadonlyinterruptibleFrame when player becomes interruptible (last 6 frames typically)
ReadonlystaminaStamina cost to execute (0 for normal recoveries)
ReadonlytypeRecovery animation type
ReadonlyvulnerableNumber of initial vulnerable frames (first N frames are vulnerable to damage)
Recovery animation configuration
Additional properties for recovery animations beyond base AnimationConfig.
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기상설정