ReadonlyanimationAnimation state to play
ReadonlydurationDuration in seconds
ReadonlyenglishEnglish technique name
Optional ReadonlyhipHip rotation engagement factor (0-1)
Korean: 골반회전 참여도 (Golbanhwoejeon Chamyeodo)
Contributes 10-30% damage bonus based on technique type
ReadonlyimpactFrame number where hit lands (0-indexed)
ReadonlykoreanKorean technique name
Optional ReadonlypowerPower modifier from hip rotation (calculated)
Korean: 파워배율 (Pawo Baeyul)
Multiplier applied to technique damage (1.0-1.3) Calculated from hipEngagement and techniqueType
ReadonlypriorityAnimation priority for interrupt system
ReadonlyrecoveryNumber of recovery frames after impact
Optional ReadonlytorsoTorso rotation angle in radians relative to hips
Korean: 허리회전 (Heorhwoejeon)
Range: -π/2 to π/2 (-90° to 90°) Used for independent upper/lower body movement
Complete technique animation configuration
Korean: 기술 애니메이션 설정
Defines all properties needed to execute a technique animation, including timing, impact frame, Korean terminology, and priority.
Example
Korean
기술애니메이션