Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.9
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    Variable TECHNIQUE_TO_ANIMATION_TYPEConst

    TECHNIQUE_TO_ANIMATION_TYPE: Record<TechniqueId, AnimationType> = ...

    Maps TechniqueId to AnimationType for movement physics

    This is the primary lookup table used by CombatScreen3D to determine the correct movement animation for each technique.

    Derived from technique definitions but cached here for performance.

    기술ID-애니메이션타입매핑