Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
GitHub
Live Game
README
Game Design
Architecture
Security
Combat System
Preparing search index...
systems/animation
RECOVERY_PRONE_KEYFRAMES
Variable RECOVERY_PRONE_KEYFRAMES
Const
RECOVERY_PRONE_KEYFRAMES
:
readonly
RecoveryKeyframe
[]
= ...
Prone stand-up keyframes (엎드린 기상)
30 frames (500ms) sequence:
Frames 0-8: Push up with hands, torso lifts
Frames 9-18: Legs swing under body, kneeling position
Frames 19-24: Rise from kneeling to standing (vulnerable)
Frames 25-29: Final stance adjustment (interruptible)
Korean
엎드린기상키프레임
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
🎮 Game Documentation
🥋 Korean Martial Arts
🏛️ Architecture (C4)
📊 Data Model
🛡️ Security Architecture
🎯 Threat Model
📈 SWOT Analysis
🔄 State Diagrams
📋 CRA Assessment
📚 ISMS Mapping
GitHub
Live Game
README
Game Design
Architecture
Security
Combat System
Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.0
Loading...
Prone stand-up keyframes (엎드린 기상)
30 frames (500ms) sequence: