Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.35
🏠 Live Game
📦 npm Package
📦 GitHub
🛡️ ISMS
Preparing search index...
systems/animation
RECOVERY_PRONE_KEYFRAMES
Variable RECOVERY_PRONE_KEYFRAMES
Const
RECOVERY_PRONE_KEYFRAMES
:
readonly
RecoveryKeyframe
[]
= ...
Prone stand-up keyframes (엎드린 기상)
30 frames (500ms) sequence:
Frames 0-8: Push up with hands, torso lifts
Frames 9-18: Legs swing under body, kneeling position
Frames 19-24: Rise from kneeling to standing (vulnerable)
Frames 25-29: Final stance adjustment (interruptible)
Korean
엎드린기상키프레임
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
🏛️ Architecture
🔒 Security Architecture
🛡️ Threat Model
📊 Data Model
🎮 Combat Architecture
🔄 Flowchart
📈 State Diagram
🧠 Mindmap
💼 SWOT Analysis
🚀 Future Architecture
🔮 Future Security
🔮 Future Threat Model
🔮 Future Data Model
🔮 Future Workflows
📋 CRA Assessment
📚 ISMS Mapping
🔐 Controls
💰 Financial Security
📋 BCP Plan
🏁 End-of-Life Strategy
📗 Workflows
🗺️ Roadmap
📋 Secure Dev Policy
📖 Open Source Policy
🏠 Live Game
📦 npm Package
📦 GitHub
🛡️ ISMS
Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.7.35
Loading...
Prone stand-up keyframes (엎드린 기상)
30 frames (500ms) sequence: