COMBAT_CONTROLS:{ combat:{ CTRL:"Precision vital point targeting mode"; SHIFT:"Defensive guard/block position"; SPACE:"Execute current stance technique"; TAB:"Cycle through player archetypes"; }; movement:{ ArrowKeys:"Alternative movement system"; WASD:"Tactical positioning and footwork"; }; stanceControls:{ "1":{korean:"건";stance:TrigramStance;technique:"천둥벽력"}; "2":{korean:"태";stance:TrigramStance;technique:"유수연타"}; "3":{korean:"리";stance:TrigramStance;technique:"화염지창"}; "4":{korean:"진";stance:TrigramStance;technique:"벽력일섬"}; "5":{korean:"손";stance:TrigramStance;technique:"선풍연격"}; "6":{korean:"감";stance:TrigramStance;technique:"수류반격"}; "7":{korean:"간";stance:TrigramStance;technique:"반석방어"}; "8":{korean:"곤";stance:TrigramStance;technique:"대지포옹"}; }; system:{ ESC:"Pause menu / Return to intro"; F1:"Help / Controls guide"; M:"Mute / Audio settings"; }; } = ...
Type declaration
Readonlycombat: { CTRL:"Precision vital point targeting mode"; SHIFT:"Defensive guard/block position"; SPACE:"Execute current stance technique"; TAB:"Cycle through player archetypes"; }
Readonlymovement: { ArrowKeys:"Alternative movement system"; WASD:"Tactical positioning and footwork"; }