Variable VISUAL_EFFECTSConst
VISUAL_EFFECTS: {
GLOW_PULSE_SPEED: 2;
HIT_FLASH_DURATION: 100;
PARTICLE_LIFETIME: 1000;
SCREEN_SHAKE_INTENSITY: 5;
STANCE_GLOW_OPACITY: 0.3;
} = ...
Type declaration
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GLOW_PULSE_SPEED: 2
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HIT_FLASH_DURATION: 100
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PARTICLE_LIFETIME: 1000
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SCREEN_SHAKE_INTENSITY: 5
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STANCE_GLOW_OPACITY: 0.3